A low-end and a mainstream model in a half-height card, brings DX10.1 support.
Nvidia GeForce G 210
- 16 processing cores
- 64-bit memory interface with 512MB GDDR2
- DirectX 10.1 support
- 589MHz core clock
- 1402MHz shader clock
- 500MHz (1000MHz DDR) memory clock
The DirectX 10.1 support is a strange feature for the new card when looking at the shader count. GT200 cores have clusters of 24 shaders each, so this figure may be wrong or Nvidia decided to reuse a G9x generation core.
Nvidia GeForce GT 220
- 48 processing cores
- 128-bit memory interface with 1GB GDDR3
- DirectX 10.1 support
- 615MHz core clock
- 1335MHz shader clock
- 790MHz (1580MHz DDR) memory clock
I had previously reported on the GT 220 card but speculated it would have carried the GT 230 model. The shader count was spot on, based on two shader clusters of the GT 200 architecture - the memory bandwidth was way off, since this one has a 128bit memory interface. This card will feature a decent amount of performance and augmented CUDA capabilities that are part of the GT200 design. The support for DX10.1 is a nice, albeit late surprise.
Via VR-Zone
4 comments:
Does this card have shader 3 support ?
Hi,
As also per DirectX 10.1 compliance, it supports Shader Model 4.1
what do u mean that it will esaily support shader model 3 really!!!!!!
yes man it is playing games like battlefield 3 on high settings, i already completed mw3 on it in extra settings so you should buy or atleast try it...
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